Long before the Suicide Squad went on to try about killing the Justice League, it dug its own grave. The action-adventure shooter from Rocksteady was born with the burden of living up to the lofty standards set by the studio's beloved Batman: Arkham games. Then, it stepped on a rake when last year's gameplay reveal confirmed that the game would be an always-online, live service looter shooter — a departure from Rocksteady's repertoire of narrative-focussed single-player experiences. And when it finally came out in early access ahead of its February 2 release, the developers had to pull it offline due to a bug that led to full story completion just as players logged in to the game for the first time.